Children Heard and Seen: Impact Case Study

The CHaS team in Minecraft during their Level 2 training in Using Minecraft as a Therapeutic Tool. Image source: Minecraft

Using Minecraft to Connect and Support Children Affected by Parental Imprisonment

Children Heard and Seen (ChaS), based in the UK, is a charity dedicated to helping children, young people, and families affected by parental imprisonment. They are committed to addressing their needs, listening to their concerns, and ensuring their voices are heard.

In July 2024, CHaS completed both Level 1 and Level 2 of the Using Minecraft as a Therapeutic Tool training online. They were exploring new ways to connect and support children affected by parental imprisonment in more accessible and engaging ways. The team later returned for further training in Using Creative Digital Tools Therapeutically and received ongoing one-to-one consultancy.

Following the training, CHaS developed a dedicated Minecraft Group. This group uses the game as a therapeutic tool to help children share their experiences, connect with others, and feel less alone – all within a fun, familiar, and safe environment.

Their approach is powerfully described by Leanne Manning, Chief Operating Officer at CHaS:

“Minecraft isn’t just a game - it’s a lifeline. For children with a parent in prison, it creates a safe space to connect, express, and belong. CHaS has incorporated Minecraft groups because traditional support doesn’t always reach these children effectively. Through something they love, we break isolation, build friendships, and support healing. It’s where genuine support meets children on their own terms.”

By embedding Minecraft into regular group sessions and building digital confidence within their team, CHaS created a unique support environment grounded in innovation. They now use Minecraft as part of their broader commitment to ensuring every child is both heard and seen – even in a world made of blocks.

Images source: Minecraft

Ellie Finch

Ellie Finch, MA MBACP (Accred), is a clinical supervisor, counsellor, and social worker specialising in support for neurodivergent clients and families of children with additional needs or complex conditions.

Her work is rooted in a neurodiversity-affirming approach, which values neurodivergence as a natural variation in human experience and focuses on building supportive, respectful environments rather than 'fixing' difference.

Ellie is known for her innovative use of creative digital tools and videogames like Minecraft in therapy to create accessible, engaging support. She is founder of PlayMode Academy, a non-profit social venture that trains professionals in the therapeutic use of creative digital tools.

PlayMode Academy is part of Ellie Finch Counselling, Consultancy and Training Ltd, a non-profit company limited by guarantee (a structure often used by social ventures in the UK).

Ellie is also part of the University of Cambridge research team behind Bridging the ChASM: Creating Accessible Services using Minecraft - a project funded by the Arts and Humanities Research Council (AHRC) that explores the therapeutic potential of videogames and how they can be used to create more inclusive mental health support.

NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT

https://www.playmodeacademy.org
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